SCOR is a blockchain-based protocol designed to revolutionize the relationship between professional sports, fan engagement, and gaming. The project focuses on transforming sports intellectual property, such as athlete likenesses and team logos, into programmable digital assets that can be utilized across a decentralized ecosystem. By doing so, it aims to move fans from passive observers to active participants in a digital sports economy. The project is backed by the SCOR Foundation and supported by Sweet, a digital collectible platform with official partnerships across major leagues including the NHL, MLS, and NBA. The ecosystem has reportedly integrated over 2,000 professional athletes and teams, positioning itself as a core infrastructure for licensed sports in the Web3 space. A central feature of the project is the SCOR-ID system. This is a non-transferable, soulbound digital identity that aggregates a fan's activity, such as game wins and NFT ownership, across multiple platforms. This system allows users to verify their fandom and skill on-chain. Additionally, the project features a gaming hub that hosts various sports-themed mini-games, such as Glove Hero and Ice Snake, primarily distributed through messaging platforms like Telegram to reach a broad audience. Technologically, the project utilizes a multi-chain approach, operating on networks like Base, Mantle, and The Open Network (TON). This strategy is intended to ensure low fees and high scalability while allowing for cross-chain wallet linking. This linking enables fans to display and gain utility from digital assets held on other blockchains, such as Ethereum or Tezos, without needing to bridge the assets physically. The project's long-term roadmap includes the development of a dedicated Layer-1 blockchain and software development kits for third-party developers. The native SCOR token serves as the primary utility and governance tool within this ecosystem. It is used to unlock premium content, purchase exclusive digital collectibles, upgrade in-game experiences, and access real-world rewards like sports merchandise and event tickets. The token model includes a fixed total supply and incorporates a mechanism where a portion of the tokens used in transactions is permanently removed from circulation to manage the ecosystem's economy. The overall goal of the project is to create a transparent, peer-to-peer network where value flows directly between sports intellectual property holders and their global fan base, removing traditional intermediaries and creating a permanent record of fan achievements.
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